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USB Missile Launcher – 1.4.7 Release 12 May 2007

Posted by David Wilson in USB Missile.
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Finally I’m able to release a new version of the USB Missile Launcher NZ software.

Major work has gone into diagnosing an issue regarding control of the DreamCheeky launchers where it appears as though a new version of the hardware was being very strict on the control sequences that were sent to it. I’d like to thank everyone who has helped with the diagnosis of this issue, your help is very much appreciated.

Included in this release is:

  • Added German Language translation
  • Altered some diagnostic code to help isolate problems with Striker II and DreamCheeky support
  • Fixed an error where incorrect USB parameters were being sent to the DreamCheeky launcher
  • Fixed an error where the “end of travel” for the DreamCheeky launcher was not being detected properly
  • Fixed an error where some Striker II laser was not working
  • Added “debug” option to General preferences. Output is sent to the Console.log file – warning this can be _very_ verbose
  • Added Applescript support, refer to the application AppleScript dictionary for command set and example in readme document
  • Added application startup check for required kext files – warning message issued if they are missing
  • Dramatically improved the Fire sequence for DreamCheeky launchers, now reads feedback from launcher when fire completes, two or more DreamCheeky launchers connected at the same time will fire sequentially.

One of the exciting new developments is the addition of AppleScript support. You can now issue launcher control commands via applescript as shown below:
tell application “USB Missile Launcher NZ”
unlock
move right seconds 2
move left seconds 2
move up seconds 1
move down seconds 1
fire
delay 7
lock
end tell

As always for more information please have a look at the readme file that is included with the release.

I have updated the source code distribution for this release, it is available as a separate download from the link on the downloads section of this web site.

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Comments»

1. rikomatic - 5 July 2007

Do you know if this works with the Dream Cheeky USB Circus Cannon?

2. Scott - 4 December 2008

Hi does anyone know where I can get hold of 64 bit Vista drivers for the GE-4072 gray USB Missle launcher

3. Ryan H - 2 April 2009

I need 64 bit support… does it work on vista 64 bit

4. jonathan - 4 May 2011

Hello, I have a question about the applescript part of your app ( I’m using the 1.7.0 version ) :

I have looked at the dictionary but I didn’t find any way to select which usb launcher has to be controlled

Is it available, as an example, to do that ? :

tell app “USB missile launcher NZ”
tell the_first_missile_launcher
fire
delay 1
end tell

tell the_seccond_missile_launcher
fire
end tell
end tell

David Wilson - 4 May 2011

The software is not structured to allow individual control of separately connected launchers. Issuing the command to “move left” will actually result in an instruction to all launchers to move left (they look like they are all moving at once, however they each move one after the other – the FIRE command is the most extreme example of this).

– David


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